Part 1. Vocabulary
regulator |
/ˈreɡyəˌlādər/
n. - an official
who works for the part of the government that controls a public activity
(such as banking or insurance) by making and enforcing rules §
State regulators monitor, review, and oversee how the insurance industry conducts business in their states. |
slash |
/slaSH/ v. - a fast, long movement to hit something: §
Ben took a wild slash at the ball and luckily
managed to hit it. |
crackdown |
/ˈkrakˌdoun/
n. - severe
measures to restrict or discourage undesirable or illegal people or behavior: §
"a crackdown on crime and
corruption" |
unnerved |
/ˌənˈnərv/ v. - make
(someone) lose courage or confidence: §
"The journey over the bridge
had unnerved me" |
intensity |
/inˈtensədē/
n. - the quality
of being intense: (great strength / concentration) §
"the pain grew in intensity" |
Part 2. Article Reading
Chinese regulators on Monday slashed the amount of time
players under the age of 18 can spend on online games to an hour of gameplay on
Fridays, weekends, and holidays, in response to growing concern over gaming
addiction, state media reported.
The rules, published by the National Press and Publication Administration, said
users under the age of 18 will only be able to play games from 8 p.m. to 9 p.m.
local time on those days, according to the Xinhua news agency.
Online gaming companies will be barred from providing gaming services to them
in any form outside those hours and need to ensure they have put a real name
verification systems in place said the regulator, which oversees the country's
video games market.
Previously, China limited the total length of time minors could access online
games to three hours on a holiday or 1.5 hours on other days.
The new rules come amid a broad crackdown by Beijing on China's tech giants,
such as Alibaba Group and Tencent Holdings, which has unnerved investors,
hammering Chinese shares traded at home and abroad.
The National Press and Publication Administration also told Xinhua it would
increase the frequency and intensity of inspections for online gaming companies
to ensure they were putting in place time limits and anti-addiction systems.
(Reuters)
Read full article https://www.koreatimes.co.kr/www/world/2021/09/683_314751.html